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 The Ultimate Conflict - Introduction

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Adam
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Join date : 2010-11-14

The Ultimate Conflict - Introduction Empty
PostSubject: The Ultimate Conflict - Introduction   The Ultimate Conflict - Introduction EmptyFri Dec 10, 2010 2:41 am

The Ultimate Conflict (TUC)


In order to run the storyline effectively a full RP mechanic has been designed especially for the site. The following data and rule set provides clear and concise details about the system and outlines how it will operate. TUC is centred around the age old concept of territory acquisition. Factions will vie for territory to the benefit of their faction as a whole and potentially at the expense of another. It’s a race and war between villages and factions for control over the Shinobi World either liberating it or conquering it in the process

Despite deliberate effort to simplify TUC down there still many elements to it. For sake of simplicity and ease reading these have been broken down into the following:

Official Story Line
Territory
S Rank Limit
Detection & Travel Time
Campaign/Special Mission Type
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